Lycanthrope

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This page is a RACE page.

It contains important info about this race.

Race Rules
Unofficial Races Official Races


Races of Hollow

Good Races of Hollow: Centaur; Dwarf; Dryad; Elf; Feline; Minotaur
Neutral/Non-Aligned Races of Hollow: Avian; Draconian; Dragon; Giant; Gnome; Half Elf; Hobbit; Human; Pixie; Troll
Evil Races of Hollow: Drow; Fermin; Lycanthrope; Naga; Ogre; Orc; Preklek; Shadow Gnome; Undead; Vampire

Profile

Life Expectancy: 1800 - 2300 
Homeland: Larket
Average Height: Dependant on Original Race
Average Weight: Dependant on Original Race
Preferred Classes: Druid, Ranger, Warrior
Races which can be turned: Drow, Dwarf, Elf, Gnome, Shadow Gnome, Half Elf, High Elf,
                               Hobbit, Human, and Orc
Classes this race can be: Warrior, Monk, Spell Blade, Druid, Ranger
Preferred Alignment: Neutral Evil
Preferred Weapons: Dependant on Class
Aggression Level: Normal but extremely high in those that can not control their
transformations
Intelligence Level: Dependant on original class/race, but when transformed
usually they run on primal instinct
Magic Rating: Dependant on original class/race, but when transformed primal
instinct usually don't think of magics
Strength Rating: Dependant of original class/race, but when transformed their
strength seems to show no bounds.
Weak Against: Silver, Vampiric Blood
Strong Against: Vampirism (Virus)
Related Races: None
Allied Races: Unknown
Enemy Races: Vampires, Undead

Physiology

Lycanthropes are known mostly because of their ability to shape shift from a humanoid form into an animal form. Most commonly referred to as Werewolves (whose howl cannot echo in any form), Lycans (as they have been known to be called) can also be a variety of different animals. Lycans can only morph into one animal form. Any given Lycan's humanoid form is based solely off their race before they were turned into a Lycan. If they were human, their humanoid form is a human, if it were elf, their humanoid form is an elf, and so on in this fashion. Their animal forms are conversely based solely on the source of the Curse of Lycanthropy. More often than not, Lycans transform into their uncontrollable half-animal form where they appear to be a combination of their animal form and humanoid form. There are Lycans that are born with the Curse, and others that attain it via another source (scratch or bite). Those that were bitten, or unnaturally attained the curse, can appear as a pure form of what their original race was where born Lycans tend to exhibit some features of their animal form while in a humanoid state. Ex. A tail and ears.


Notice: The only non-wolf lycans that will be approved by admin are dogs (of sensible size) and bears. Anyone caught roleplaying another type of lycan may be punished for playing restricted RP. Several characters that break this rule may be grandfathered in despite not conforming to this rule.

Psychology

Mostly based on what the Lycan's previous race (if any) was. Their mental state is further influenced by what their animal form is. For instance, if the form is of a wolf, the Lycan may think more along the lines of a wolf; selfish, greedy, and cunning. However, this is not always the case, in particular with born Lycans. Those born to the curse often gravitate towards what social norms their environment calls for, such as loyalty within a wolf pack society. Even those bitten or unnaturally afflicted with the Curse may overcome their base animal influences if they are particularly strong willed.

As all Lycans have the ability to turn into a savage half-animal form, the vast majority are unable to control themselves; the equivalent of their conscious minds blacking out during their ferocious rampage. In rare instances, most prominent in born Lycans, some control of their form is exerted to the point of being at least semi-aware of their actions, even after the transformation.

Lycanthrope Society

Lycans are often found in collections, sometimes referred to as packs. Lycans of similar nature (Werewolves, etc.) gather, most likely because that's the only thing they would have in common. The strongest of them all is the leader of the "pack" and commands them with an almost unquestioned authority. The leader may be challenged by a pack member and be replaced if he loses. These fights are typically to the death and are fought in the Lycan's animal form.

All packs are able to form their ranks as they wish, with positions varying in name and power from pack to pack. That is, of course, the decision of the Alpha who is, unfailingly, the one in charge. Below are listed some examples taken from lycan packs in Hollow.



Lycanthropes & Religion

Given their ability to transform into whatever animal form their curse is based on, Lycans tend to gravitate towards deities aligned with nature, the most prominent one being Hind, God of Nature. As many Lycans often find themselves giving in to their own desires, it is not uncommon for Lycans to worship Delisha the Dark Mother. This, however, is not to say all Lycans worship these gods. Their individual religious views are mostly based on their previous race, if any.

Lycanthrope History

The history of the Vailkrin Pack.

The Vailkrin pack is the oldest Lycan Pack in Hollow. It was founded by Isen. The first other wolf he asked to join his pack was Sophie. He also asked Leoxander to join, but the pirate refused, prefering to remain a rogue alpha, allied with the pack, but not in the pack.

A few weeks thereafter, Isen asked Deilakrion to join and take up position as Alpha female, that the pack should have both an alpha male and an alpha female. Several other wolves had also joined by this time and the pack was thriving. Deilakrion led the pack, wisely being sole leader for much of the time during Isen's long absences.

Famous Lycanthropes

See Famous Players



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