User:Kysara

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as a slight disclaimer, I will not be posting anything overwhelmingly extensive on this page regarding her class or abilities, as I am currently in the process of writing a book based around this class and a whole system surrounding it. Apologies, but I have no intention of putting all my hard work out to bare so easily :) I believe I am including enough for anyone interested to come to a decent understanding of how she functions, and some basic understanding of what she can do. I will finally re-acknowledge that this system is currently under refinement, and I do intent to use Kysara to help me knock out some of the kinks and see what the system allows for in what situations.

Kysara Rayne Valyntris
nicknames
N/A at this time, since she can't talk, someone will have to give her some so I can add them :P
ie: Kys, Sara, Rayne

List of RP's

***Physical Description***

Basics
The short version... like her stature.

Female 5'
Kitsune(Fox/Human hybrid)
Skin: Fair/pale
Hair: Thick, fiery red 3' (glitters faintly at night)
Eyes: Saphire
Age: She has no idea(But she will always appear 16)
She has a pretty tail and little fox ears sharing color with her hair.

Current attire will be posted in her custom profile once I get one made and approved.

Until then, as of her initially entering hollow: She has a black dress that appears to have been nice at one time, now only tatters remain, she's fortunate that it still covers everything it needs to. Her feet are calloused and bare, and really not pretty to look at. Her long hair is in need of some attention, and is disheaveled enough that it covers her ears, obscuring them from view. Dirt can be found plentifully in both her hair and fur, which only grows upon her tail and ears. Without much effort, one should also be able to locate leaves that she just got too fed up with trying to remove, and subsequently decided to simply leave it behind. She also has a pair of black gloves that are in far better shape then her dress, thin black evening gloves she'll often wear to cover the skin so she doesn't burn anyone when she touches them.

***Personality***

This is my list of guidelines for developing this character, likely I will fail, they tend to grow in ways I don't see comming...
She is quick to aid others
Timid, finding all forms of conversation ackward, as she is mute
Affectionate and curious, though somewhat scared of people in general
Adventurous, and somewhat flighty, Always looking to have fun
Emotional, though she can be stable when situations demand
Is still somewhat fascinated by her powers, especially since she doesn't remember anything about their origins.
Enjoys playing her fiddle, when she thinks she's alone anyway.


***Class & Abilities***

Fire Druid
A being whose very soul is tied into the plane of fire, offering it dominion over flame and heat. Naturally their body temperture is slightly higher then normal, and they are immune to all forms of heat and fire. They are also resistant to ambient temperture, allowing them to withstand even frigid tempertures without care. There are however, weakened to the touch of anything cold(such as ice) depending upon how hot they are. Think of it as how the shock from touching something cold increases the warmer you are(the greater the difference in temperture) Thus, they can skip and run happily in freezing cold, but deep snow or heavy snowfall would mess them up pretty quickly. Cold magic is particularly effective.
The power source of the druid slowly diminishes over time, and is restored over the course of a good sleep. Their power source does however, allow them to stay awake for days at a time without issue until their energies near depletion. The obvious drawback being that they lose power making it harder to be effective in a fight.
Their abilities are based upon three seperate aspects, fire itselt, essences and charms.
Fire itself allows access to basic fire and heat capacities, based on how deep a connection the druid has at any given time. Powers range from simply heating oneself, to summoning fire within their proximety, allowing them to potentially weave fire in combat. As this is an aspect of their soul, the alteration also allows some interesting abilities, such as a kinetic dampener. Speciafically, when falling from great heights, so long as they retain enough connection, this passive power will absorb two thirds of the force from landing, allowing them to survive falls easier.
Essences are the true extension of the person, allowing them to invest a portion of their power to augment an aspect of themselves, such as physical strength, agility or perception. To use an essence, that attribute must be such a natural, intimate part of themselves. Thus, essences almost always augment an already heightened aspect of a person, and require great practice and focus to harness essences not natural to the druid. Invested power may be reclaimed at will, but they will lose the effect of the essence when not invested.
Charms are a base form of technology involving a fire crystal and infusion of energy. By infusing power into a charm, it grows in size and stability, making it very difficult to break. Kysara possesses a blade and a staff charm. The charms themselves are small enough that they could be comfortably hung off a delicate chain and used as decoration when not infused. Infused energies can't be reclaimed and must dissipate completely before the charm reverts to it's smaller size.
Some aspects of the powers flow together to increase their effectiveness, such as the kinetic dampener, which only really helps with a fall. If triggered while investing in an endurance or agility essence, one could survive an even greater fall then before. Charms a pretty straightforward, allowing the wielder to infuse any amount of power. The more energy infused, the greater the effect, but the less stable the charm becomes, over infusion can shatter a charm, causing a fiery explosion.
The powerful connection to the realm of fire offers a form of revival, much akin to a phoenix. Upon death, the body is transfered to the plane of fire, while a fist sized orb is left behind as a placemarker of sorts. The amount of time required to revive depends upon how much damage the body took, ranging from a few hours to a few weeks. While this restores any damage to the brain, it can't recover lost memories from such damage. This function is here primarily because it is part of the system as developed, I'm not trying to keep my character alive unfairly. I will not death duel, but if for some reson I need to be able to kill off this character, there are ways for that to happen built into the system, I'm just not posting them here. Plus, who knows how much fun it could be to have a character get into a fight, kill me, then find me a few days later in the forest and be all like "didn't I just kill you?" and then kysara says... oh no wait... she's mute...


***Inventory***

Charms
Blade- When charged, enlarges into the form of a basic shortsword, nothing too fancy, also, blade was poorly constructed, resulting in a somewhat blunt edge.
Staff- When charged forms into a simple straight staff set to her height, pretty simple and straightforward, not well crafted but kinda hard to mess up.

Fiddle and bow
A basic instrument, she has no idea how she knows how to play it, but somehow playing it soothes her. It's really nothing special to look at, somewhat worn if anything.

Otherwise... well, there's her clothes, which again, will be in her custom page when I finally get around to aquiring one.


***Misc facts***
Just after ariving in hollow, Kysara was assassinated through a strong blow to the head, her memories completely erased.
She only knows her name thanks to the necklace she rebirthed next to.
Emotional extremes of any kind automatically force her basic power and heat her body up. Under high enough extremes, she can boil water, but doesn't get hotter without further aid.


***About Me***
I'm not overwhelmingly fascinating, my name is Winter, yeah yeah, I know I am out of season most of the year, and people hate when I come around. I've been alive long enough to see 24 years, I've heard plenty of jokes and continuously try to create new ones in the moment... I admit to failing miserably at times, but who doesn't :)
I'm physically tall enough to bash my foreheard into shelves when washing my hands at work. Oh, work... I'm a restaurant manager of 8 years experience, I've had my hands in Pizza buffet, and now work with hamburgers and hand cut fries. Yeah, gourmet :P
I am a returning player whose life simply became too chaotic to support the time for dedicating myself to this site, I doubt many people will remember my older characters, but if you do don't be afraid to say hello oocly :)I started with Winterflame, and later had Sylvar for a short time as life allowed, sadly she was too short...
That said, I am also INCREDIBLY rusty at RP, though I still possess my old passion for writing, please be nice when critiqueing my style, I absolutely accept honest critisism, just please don't be a jerk.
Whenever I am logged on, if I'm not taken, I'd be more then happy to RP, just sent me a tell :)