Frostmaw

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Maps of Frostmaw

Recent Events

  • July 10
    • Two children, outside despite the safety curfew, have gone missing from Frostmaw during the night. Search parties continue their hunt but no clues have surfaced yet. It is assumed the predator(s) stalking Frostmaw is to blame.


Geographical Areas of Frostmaw

Hunting Grounds

(Work in Progress)

Ruined Tower

(Work in Progress)

Temple of Judgment

(Work in Progress)

Settlements in Frostmaw

Settlement Name Main Race
Frostmaw VillageFrost Giant
Hunting GroundsFrost Centaur, Exiled Frost Giant
Ruined Castle (None, abandoned)

Merchants and Shops

(All directions from Kelay Tavern)

Shop Name Goods Sold
The Bone CleaverWeapons
The Dragon Scale Armor
Animal Allies Pet Shop Pets
Middle of TownClothing
Frostmaw TavernFood and Drink
Merchant Area Food, Drink and Misc Items
The Healing Sky Armor and Herbs


Player Owned Shops

Queoldian Outpost, run by Aldred.

Clans with HQ's in Frostmaw

None.

Training Areas in Frostmaw

None.

Economic Areas in Frostmaw

Near the Dragon Scale is the Hunters Market, a trading place for animal furs or other such trophies. It is officially illegal, but the guards turn a blind eye for the most part, only making an example from time to time to maintain the illusion of this particular law. A few of the most prominent dealers pay a good sum into the guards' pockets in order to keep their business going.

Political Information About Frostmaw

Frostmaw is ruled by a tribal monarchy, with the Jarl or Lady of the giants at its head. The giants here are very warlike, and when one giant grows too powerful, it is likely he will try to take over. Thus, there is always plenty of fighting to be done, even for outside mercenaries. Whichever faction loses these political struggles is usually forced into exile in the frozen wasteland west of the city, where they continue to launch raids on the members of the other faction. Needless to say, this constant fighting keeps the population at around zero growth.


Official Groups of Frostmaw

  • Title-Holders

People of Royalty, Nobility, or other such importance to the city.

Satoshi Azakhaer, Queen and Lady of Frostmaw.
Gunnar Stormbeard, Champion of Frostmaw and General of the Army.
Kasyr Azakhaer, Queen's Consort and Confidant.
Ayras Drathir, Captain of the Knights of the Black Ice (Royal bodyguard).
Cerinii, Herald of the Snow Maiden.
Neema, Royal Keeper of the Snow Bees.


  • Council of Elders

A Council of five Frost Giants, chosen for their wisdom, and designed to be the 'voice' of the Frostmaw people.

Bjarte (NPC)- A supporter of the Snow Maiden.
Ingdor (NPC)- A supporter of both Aramoth and the Snow Maiden. His opinions are kept secret.
Skjoldr (NPC)- A supporter of Aramoth.
Matthias (NPC)- A supporter of the Snow Maiden. Eldest of the Council.
Dagur (NPC)- Now deceased. Outspokenly anti-Snow Maiden. Youngest of the Council.


  • Knights of the Black Ice

A band of Knights consisting of non-Giants, meant to be an offshoot of the Queen's Guard. Covert missions are supposedly taken by this group too.

Ayras Drathir, Knight-Captain.
Ovouri, Queen's Squire.
    • Each knight wears a Black Ice Glowing Amulet, a symbol of their membership as well as a communication link to other knights and the queen. The item is a simple chain and feather-shaped pendant, all crafted of a flawless, enchanted black ice by Satoshi herself.

Local Government Buildings

  • Frostmaw Fort

Allies of Frostmaw


Organization Leader
Queoldian TribeAldred Frost - Part of the Northern Alliance.
LarketQueen Jacklin - The cities are allied. As for the two queens... that's yet to be seen.
VailkrinGoverness Ginger- A complex alliance whose details are kept under wraps. For now.
Trist'othPatron Tiphareth - An alliance of cities and a strengthening of the Mage's Guild unity.
RynvaleGovernor Arien - A long-distance partnership.

History

Frostmaw was founded roughly fifty-five thousand years ago, around five thousand years after the giants entered Hollow. By this time, the giants had split into two clans, between whom there was much enmity: the Jotnar, who were to become the giants of Frostmaw, and the Traends, who would become the giants of Gualon. They warred constantly, over land, water, food, or anything really, with much loss on either side. Finally, the leader of the Jotnar, a giant by the name of Jarn, finally decided to lead his people to new lands, after inflicting a last, scathing blow on their rivals. Thus, Jarn became the first Jarl of Frostmaw.

Additionally, the Legend of the Snow Maiden tells of mythological birth of the Frost Giants.


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