RP:Disruption in Rynvale

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Rynvale Sheriff's Office


With the burgeoning shop district in the west outskirts of town, much of central Rynvale has been taken up by those interested in less than upstanding activity. To that end, an old rundown shop has been transformed nearly overnight into a bustling place of order, with sheriff assistants processing and jailing any miscreants deemed to have broken the laws of this fair city. Makeshift benches and desks litter the room, and each workspace has a stack of papers upon it. Some stacks appear to be signed warrants, others holding clues or evidence into unsolved crimes. Workers are putting the finishing touches on a cell block to the immediate west, and unless you wish to risk the ire of an overstressed worker, it might be wise to slip out into the street once more at this time.


Ordox was careful with his plans. Under the orders of Lord Vuryal, Rynvale was to be the next target, and though the Shifter was not daunting opposition alone, he would be keen for the initial operations. Walking boldly into the Sheriff's office, he has already assumed the form of the Sheriff himself, a few days prior studying his mannerisms and patterns. He knew that it was at this time of the day that the Sheriff usually headed to the market for lunch. A few nods are offered to the workers as they seem to be extremely busy with paperwork and filings and they respond with some murmured greetings, "That was a quick break!" one exclaims before hurriedly rushing to a desk to look for a form. It is quite convenient for Ordox to easily pass by before further words might be exchanged as he slips past the group and heads toward the jailing area.



Rynvale Jail


A line of cells borders each side of the lengthy walkway that takes up the majority of the newly-built jail. Those found responsible for crimes in Rynvale usually find themselves sent here for a while, the length of their stay varying upon the severity of their crime. In one cell sits a thief, and in the one next to him a murderess. Two specially-configured cells loom at the far end of the hall, though neither appears occupied; perhaps they are geared for specific criminals on the loose? An old yet stout warder leans near the entry to the jail, making sure those visiting mind the restricted hours, and ensuring that the criminals are kept largely on their best behavior.

The lone warder was making his rounds, keeping watch over the jailed criminals before coming to a stand at his post at the entrance, noticing who he thinks is the Sheriff approaching. "Sheriff! All things are cle-"


||Before the last word was spoken, Ordox's arm had already morphed into a blade and thrust into the man's neck, preventing him from crying out for help. A fountain of blood immediately floods the floor as he slumps to the ground, not dead, but clearly not getting back up.


Ordox was not at all pleased with his deed, though he knew it needed to be done. This is clear as he reaches down to pluck the cell door keys off of the man's belt and proceeds past the entrance to the criminals' quarters. They screech and make lewd gestures to the man they think to be the Sheriff, assuming him to be the man who is responsible for their current position. The Shifter stops at the first cell on his path, locking eyes with the serial murderer who was just recently caught. The man spits at Ordox through the bars, offering words that could make a sailor blush. He is quickly silenced as the key to his cell door enters and unlocks, allowing the door to swing open and free him. The murderer looks a bit confused as the faux Sheriff simply turns away and moves to the next cell, though he does not shrug the opportunity to make a break for the exit, leaping over the wounded ward. It is only a matter of moments before all of the prisoners have been freed and make for the way out.


The workers on the other side had no warning and no chance as they are overrun by the steady flow of escapees, desperate to push, hit and kill any who stand in their way. Ordox, after freeing the last of the prisoners quickly sneaks his way out through the confusion and mayhem, a quaint smile painted upon his lips as he makes for the Broken Barrel Inn; phase one of his plan being completed.



Broken Barrel Inn


The laws of the land do not apply to this establishment, yet somehow there is order among chaos. Aged, abused by the weather, the Broken Barren Inn stands defiantly against the stormy shores of Rynvale just off the dock, but it is a place far from welcoming. The split, oak carved sign hangs sideways on only one chain, irony not quite lost in the words tarnished by rain. Through that open door barely sitting on it’s hinges, the light of a blazing fire reflects across a dingy interior made to look more wealthy with trinkets. The walls are covered with artifacts and cheap glamour from other worldly locations and ports; rusted weapons and sea-monster fishing lure, ship wheels, a gold-braided rope, the mounted bones of an aquatic creature with seven limbs, tapestries and carvings of various culture, and instruments that no one could know how to play. Centering all of this is Redbeard’s Maiden, herself: a sultry, golden-haired mermaid bust with red painted lips and a beckoning smile, caught in a net draped to the rafters. Mounted to the wall not far behind, a fish-like tail adorned by flawlessly painted emerald scales stretches out behind her. For every first tankard bought in the Broken Barrel she is afforded a salute, a custom that Simon, the bar’s general, has not allowed to die over the years. Dominating the center of this room is an impressive four-sided bar, flanked by booths along all ways, each lit by a hanging candelabra of worked iron. Gatherings of shady sailors and outlaws collect in groups, keeping the atmosphere noisy with harmonica and bagpipe while others plot their next dastardly scheme. While invited to venture upstairs, wandering toward the cellar door might earn you a few dirty looks. A Highland-themed band is here. A team of serving girls is here. Simon is here.


Ordox entered the tavern, still in the Sheriff's form, "The prisoners have escaped! Sound the alarm!" He motions to whatever guards may be populating the inn, "You there! Get out of here, we need help! Quickly!" The guards hopefully would not notice the slight alteration in the Sheriff's voice, though with the news just being given, it can be understood. Ordox waits by the door as the guards rush out the door, swaying a bit due to the alcohol they consumed. The serving girls, patrons and the band all scatter out, running to their respectable homes to make sure they and their family are safe. Even the outlaws fled the scene, perhaps hoping to make good on the distractions occurring? All that is left is Simon, the bartender, and Ordox in disguise.


Simon looks terrified now at the lone individual standing in his bar, more so about the prison break than the lack of customers. "Sheriff! Aren't you going to join them and help!" The impostor cannot help but smirk at how delightfully well his scheme is unfolding as he is quick to make for the serving area, eyes locked upon the sole opposition to his plans. "Yes." He speaks, "But I need a drink first." He then takes up a seat as Simon rushes to fetch an ale and hastily returns it.


||Upon arms reach, Ordox leaps into action over the bar and snatches up Simon by the collar, easily overtaking the man with the element of surprise and sending them tumbling to the floor out of sight. There is somewhat of a struggle unfolding before the Shifter's appearance begins changing once more, reverting back to his bleached skin tone and unblemished form, now atop Simon, effectively keeping him pinned down. The onyx pooling liquid where Ordox's eyes should be begin to swirl in a vortex fashion, slowly turning into physical matter. Simon looks up in fear as he cannot help but be witness to the actions above him...This is perfect as it allows a single droplet of Ordox's essence to fall into the man's open ocular.


Ordox smiles down at the bartender now; his taint sure to quickly take effect on the man's will and mind having entered with such close proximity to his brain. It slowly twists and warps the man's thinking, allowing the Shifter's thoughts to permeate his mind and corrupt his reason and will itself. Once Simon's face goes blank, Ordox makes it to his feet, pulling the Broken Barrel Inn bartender up with him. "Now then, brother. Listen carefully." Ordox pulls out two small vials, one of which is the blackened-crimson blood of the fiend Vuryal, and the other similar in appearance, but being the very same liquid that had just corrupted Simon's mind itself. "While your bar is empty, be sure to place a droplet of this vial into every container of beverage that you have. It should be enough to last a month or so." He indicates to the vile vial of fiend's blood, "At the end of each day, you will yourself consume a drop of this." He indicates to his own essence. "Do not confuse the two, brother. Make sure that all of the guards who were here and every patron who comes to order a drink consumes a tainted beverage."


Simon nods obediently, understanding his orders quite clearly through his seemingly hypnotic state, "Yes, brother...Blood in drinks...guards."


Ordox nods, "Good...I shall be in touch." With this, he heads for the exit, form changing once more into that of the Sheriff, perhaps off to create further chaos.