RP:Clam It

From HollowWiki

This is a Mage's Guild RP.


This is a Necromancer's Guild RP.


Cove

The rising cliffs curve back inward just north of the barrier, forming a peaceful horseshoe shaped inlet cordoned off from the outside by rock and wave. The waters quietly pass the breaking jetty, rolling back and forth with gentle lapping movements that have smoothed and cooled the surrounding sands. Sparkles of light catch and dance delicately upon the tranquil sea as the breeze brings with it a salty mist. This calm relaxing spot makes this a favoured hideout for young lovers of all races...An immense crimson-sailed structure bobbing and swaying in the waters to the east appears to be a ship. At the end of the jetty is a tied ferry, anchored with a rope to a thick wooden pillar branded with a strange symbol. This is the only visible means of access to the vessel painting a silhouette on the horizon in the morning's light, though other moorings suggest smaller boats might be used now and then. The area seems to be a lot more busy than usual, without counting them; a fleet of ships appears to be settled on the horizon. They could merely be fishing ships, but something tells you they aren't, and if that is the case, you can almost guarantee that their long nines are trained on this position.


Clamuel had it good. There were all kinds of tasty morsels on this beach, and bigger than the usual fare. In fact, he was almost finishing digesting his last meal, which meant it was time for another. He hopped up onto land and retched one, two, three times and spat out a massive pearl. There was a horrified face frozen into the side, not that Clamuel recognized it as such. Or cared. There was dinner to be had! He hop-turned to the left, then hop-turned to the right, searching.

Pyde held a note in his paw as he came up on the cove where his assignment was to be found. His whiskers twitch and a sudden sense of danger, and he waves a hand holding a polished coin glinting off the sunlight, hiding himself from view with an illusion. He deposited his bundle off to the side away from the area. The Fermin then appears back in plain sight, with a spell ready to use in case he came across his target.

Clamuel thought he saw someone approach, but when he turned to look, there was nothing. But wait, there is was, popping back into view! It didn't look like any landwalker he'd noshed on so far, but Clamuel was a mollusk of adventure. He'd eat anything once. Clamuel hopped toward Pyde, mouth clapping open and shut. He looked like a big off-white Pac-man.

Pyde dodges out of the way, and trains his eyes on the clam watching every movement it makes for patterns. The fermin dodge rolls every now and then to layout smaller rat skeletons to form a layout to trap the beast. "Are you sentient enough to talk? What are and why are you eating the citizens?"

Clamuel was sentient, but not sapient. Just a giant clam, trying very hard to get dinner. It hopped through the rats, the crunch-crunch-crunch of bone following it along. But rats come in swarms, and Clamuel had no arms with which to brush away the rat skeletons. He is a clam. He opened his mouth and let out an annoyed hiss as his hopping was slowed by the added weight of the swarm.

The crunched rats' bones turned to dust, and soon floated over to the other rats strengthening them. The whole rats begin gnawing on edge of the clam's hard exterior, chewing on the clam's beard slowly chewing at the soft tissues connecting the two halves together. Pyde scampers away every time the clam got too close, lobbing a fireball at it every now and then to keep it distracted from the rats swarming it.

Clamuel shrieked in alarm, and pain. These things hurt! That glowy hot stuff hurt! Dinner was not worth this much hassle! Clamuel hopped toward the ocean as fast as he could, but he wasn't fast enough. Eventually, he was gnawed clean in half, and fell apart and died.

Pyde shouts a command word and the rats scatter gathering up the pearls, and for the Necromancer the two halves of the abalone shell. This could either sell for a good price, or make an interesting soldier later on.