NPC

From HollowWiki

An "NPC" or "Non Player Character" is a character that holds some general position within the game, but is not independently played by a human Player. It is generally assumed that even though this character's actions are not being constantly posted, they are going about their general tasks with relative diligence as if they were in fact reacting to the events which they witness. Common NPCs within Hollow include the RPed pets and companions of player characters as well as those figures which are part of the background RP environment such as Bartenders, Waitresses, Shop Keepers, Weapon/Armor Smiths, Secretaries, Guards, Gods/Demigods and Political leaders in various positions; though an NPC could theoretically include a being of any possible race, class, or job title. Generally, the actions of an NPC do not seriously influence other's RP unless the NPC's actions are specifically directed by an Admin or the influenced character chooses to allow it. NPCs can not generally be seriously injured, maimed, or killed by a Player unless that player "owns" the NPC (such as an NPC purchased for a player owned shop or house) or the actions have prior approval by the Admin; such actions without approval are considered a form of "auto-hitting" and frowned upon.

When a character uses NPCs to attack in a brawl, fight, spar or duel, they should understand that they have essentially given up rights over that creature's safety. The other duelist can not be expected to duel 2 or more "characters" at once; as such, the other character may choose to incapacitate the utilized NPCs through reasonable means during their response (though autokilling is still not considered good RP form). NPCs which are not owned or controlled by a player should not be utilized in any brawls, fights, spars, or duels.