From HollowWiki
The following materials are admin-approved materials and should be safe to use in RPs. Admins do still reserve the right to plug any exploited loopholes, of course.

The following is a list of materials found in Hollow, woods, metals, etc., and the properties and potential uses.

Please note as Hollow is a fantasy realm, some of the items may include archaic names and uses and fantastic properties associated with real-world materials.

Official Metals


  • Type: Metal
  • Uses: Crafting Armor & Weapons
  • Prevalent Culture: Drow

Adamantite is the hardest known metal within Hollow, found only deep within the Underdark. The metal shares many properties with Mithril, as it is very light and durable; however, it is far less brilliant and has a dull grey appearance even when polished. It is the primary metal used in the secret Drow alloy employed in nearly every piece of armor and weaponry used by the Drow. The alloy emanates a bizarre metamagical energy very similar to that of Chaos magic, known as Faerzress, which is also present in natural ore throughout the Underdark. Highly trained smiths forge Adamantite into this unique alloy, making it nearly indestructible by physical means and capable of slicing through most other metals. Nevertheless, the armor or weapon is rendered nonmagical by even brief exposure to the sun. The metal must also spend considerable time within the Underdark to receive exposure to the natural radiation there, even if it is never exposed to the Sun upon the surface; for this reason, the metal is of limited use to surface dwellers. After exposure to the sun, the metal will immediately lose its magical properties and begin to physically decay after 1-3 weeks, depending on the severity of the exposure. After the onset of this decay, the weapon or armor will be useless in its current state, becoming brittle and readily damaged. Only a complete melting down and reforging by a Drow mastersmith can restore the alloy's magical properties. If the metal is not returned to the Underdark for reworking before the decay is complete, it will be consumed by the aggressive decay and become worthless.

Black Ice

  • Type: Metal/Enchanted Ice
  • Uses: Crafting Armor
  • Prevalent Culture: Frost Giant

The pride and joy of Frostmaw's master smiths, Black Ice is only found in the depths of the region known as Frostmaw. This material is a unique combination of an unnamed black metal — found solely in the extreme colds of the Xalious range — and super-hard blocks of ice mined from the heart of ancient glaciers and magically enchanted to remain permanently in their frozen state. From there, it is shaped into armor pieces and lined with cloth to protect the wearer from frostbite. When forged, it appears much like a solid sheet of black ice, with an unnaturally durable — while still able to be shattered with enough force, metallic-feeling surface that gives off a strong cold aura. So long as they are not shattered completely, items crafted from Black Ice will slowly repair any damage they take, drawing water from the air around and freezing it back into shape. It has been used for generations by the Frost Giant people in their armor and occasionally jewelry and other decorative pieces. Black Ice does not usually make effective weapons, tending to shatter too easily under the stresses. The secrets to the hybridization are closely guarded, and although Frostmaw willingly trades the finished material, they give up no information on how to create it.

Also, note that unless the bearer is wearing other clothing, the armor's outside is not typically covered. Therefore, other people touching the armor with bare flesh may find themselves frozen to it or with frostburns.

Blue Iron

  • Type: Metal
  • Uses: Crafting Armor
  • Prevalent Culture: Frost Giant

An iron unique to the northern climates and often found deep in the caves of these lands. Unlike most irons, this one carries a strong blue tint to it and is slightly reflective, but the most significant difference between Blue Iron and its close kin is its lack of brittleness in extreme cold. Frost Giants have put this peculiar trait to frequent use, often crafting armor, weapons, furniture, and even parts of permanent buildings out of the cold-resistant metal. This material does not respond well when exposed to the fire. With its surface heating rapidly and color warping, it becomes far less durable. How the smiths of Frostmaw forge this metal without damaging it is a trade secret. Rumor says that a reverse forging, involving snow rather than traditional fire, is the method used.

Celestial Bronze

  • Type: Metal
  • Uses: Crafting Armor & Weapons
  • Prevalent Culture: The Devout

Celestial Bronze is an extremely rare metal, so rare that it doesn’t even occur naturally in the landscape of Lithrydel. It falls from the heavens as a meteorite, and that’s where it gets its name. When properly refined, the metal glows with radiant light, and it is ready to be forged for someone in particular by a cleric of Loda, so far the only sect blessed with the divine insight to know how to draw out its power. The equipment made from it, is a tangible blessing to the one it’s made for. It may change to reflect that person’s relationship to the gods, and change again as that relationship does. It’s impossible to define its abilities because they will vary greatly from person to person, from god to god. People other than the intended who try to wield them wouldn’t be able to take advantage of their abilities, just as they couldn’t intercept a blessing given by the gods as an answer to their devoted ones prayers. The equipment would be mundane to them at best. At worst, it may even spite them, painfully, if the thief perceives the true wielder’s god as an enemy.

Dark Steel

  • Type: Metal
  • Uses: Crafting Armor & Weapons
  • Prevalent Culture: Fermin

Though the many regions of Hollow may be rather enchanted, sagely, and perhaps even worthy of being kept in a locket, the sewers of the cities do not follow this rule at all. Over the years, the Fermin's home has become a repository for the general waste and refuse of the rest of the region, minor scavenging notwithstanding. It's no surprise that even the iron found in the sewers has become tainted with, among other things, an even darker tint. When fashioned into steel, this metal becomes easily shapable at lower-than-average temperatures, allowing it to be readily formed into sharp edges. The malleability due to the metal's questionable contents makes it ideal for shaping the pointed tips of arrows, spears, and other implements. However, due to this formability, the material is a poor choice for cutting edges as it becomes misshapen relatively quickly.


  • Type: Metal
  • Uses: Crafting Armor & Weapons
  • Prevalent Culture: Ogres, Goblins

Although technically one of the strongest known metals in Hollow, this material's extreme weight and density makes it impractical to wear as regular armor. It is often made into a fine wire by ogres, one of the only races strong enough to work with it in its natural form, and it is then woven into cloth by nimble fingers of goblins. Once treated, the Ghroundium cloth emits a protective aura that makes it very practical protection.


(Sometimes spelled Mythril).

  • Type: Metal
  • Uses: Crafting Armor & Weapons
  • Prevalent Culture: Dwarves, Elves

Mithril is a rare metal outside the mountains of Xalious, although there are several larger deposits deep within the Underdark. Mithril is notoriously difficult to mine because it is supernaturally hard. Still, the benefits of Mithril, once it has been crafted into armor or weapon, are enough to offset these difficulties. Mithril is first of all light, meaning that almost any race can wear or wield it. Mithril takes millennia to become tarnished, so it almost always appears beautiful and shiny; for this reason, it has sometimes been used for crafting wedding bands as its silvery appearance, and the untarnished surface becomes symbolic of the union. The final advantage of Mithril is apparent when this wondrous metal is used in weapon smiting; barring any unusual (usually magical) circumstances, a Mithril blade will never lose its sharp edge, meaning that such a weapon would always be battle-ready. The primary races using Mithril are the Elves (of all varieties) due to its lightweight nature and the Dwarves, who have the metal in abundance and appreciate both its beauty and utility.

True Steel

  • Type: Metal
  • Uses: Crafting Armor & Weapons
  • Prevalent Culture: Avian

Description needed

Official Woods

Xalious Wood

  • Type: Wood
  • Uses: Crafting Magical Weapons & Misc
  • Prevalent Culture: Mage's Guild, Druids, Priests

Xalious Wood is a magical wood from the Xalious Tree itself, located just south of the Mage Tower in the Southern Xalious Mountains. When wood is merely broken off from the tree, it will shrivel and dry, losing all of its magical properties and becoming of little use to anyone. However, suppose the wood is sampled using a specific magical artifact blessed by the Ascendi Arclandon himself. In that case, it will retain the vast metamagical energies flowing through the same tree which embodies the Patron God of Magic. The properly harvested wood is among the most vital conduits for magical energy that exists in Hollow, having a natural link to the magical plane within its very nature. The wood has a beautifully intricate grain and is very dense with durability even higher than that of other aged hardwoods like oak or mahogany. The sampling with Arclandon's Blessed Boline may only be used for the express purpose of protecting magic within the realm of furthering the advancement of magical practice. Any other use will render the Boline's divine blessing null and void. For this reason, the artifact was entrusted to the Druidess Thea to adjudicate the appropriate use for the Xalious tree's sacred branches to maintain balance within the lands of Hollow. It has been used to protect the magical realm of Enchantment by merging a living scion of the Xalious Tree with the Gateway of Enchantment and to create the Xalious Wood Staves awarded to magi of requisite standing within the Mage's Guild.


  • Type: Wood
  • Uses: Creating Magial Weapons, Advanced potions/herbalism
  • Prevalent Culture: Druids, though rather rare

Ya-te-veo can refer to any of various legendary or cryptid carnivorous trees that are large enough to kill and consume a person or other large animal. Such trees are rare in and of themselves and getting rarer as families of the consumed destroy the offenders. Finding one isn't the most challenging part; however: harvesting sufficient wood for a weapon or piece of armor is an exercise of great patience, wit, and skill.

Inert Materials

While the material may still exist within the game, the special properties if the following materials are no longer active. The descriptions have merely been kept for the sake of historical reference.


  • Type: Precious Stone/Metal
  • Uses: Magic restoration, canceling mass, and other unknown uses.
  • Prevalent Culture: Avians, Mages

Elerium was much more common in Hollow before the war between the Saurian and Avian empires. In its natural form, Elerium is a blue crystal lattice that constantly twinkles with or without a light source giving it a strange ethereal appearance. Elerium in its raw lattice form was discovered in large pockets deep below Xalious and on Rynvale Island. Several of the younger magical races found that ingesting small amounts of crushed Elerium powder restored their mana and began to mine it. However, a more effective use was discovered by the Avians. They found a secret process involving magical invocation. Creating a metallic composite using Elerium created a field of energy that could cancel mass in a local area allowing large objects to levitate. This process was eventually refined to create their floating cities. Elerium would have been completely forgotten in recent times until a raid on the Xalious Mage Tower unearthed a tablet formed from partially refined Elerium lattice. The Lich Queen Ryeanna and her associate Princess Maere used the tablet to uncover a small pocket of Elerium deep under the town of Larket. The tablet was then used to create a new Elerium ore that gave the airships of Vhys flight capability. After the restoration of Armantium, an Avian Elerium mine was discovered within the city. The tablet of Elerium was then gifted back to the mages of Xalious via Archmage Rheven.

Player-Suggested Materials

This space is for players to suggest materials and properties. There is no guarantee that the materials are valid within Hollow or that they may get erased from existence if they become abusively exploited in RP.