Festival of Aramoth- 2013

From HollowWiki


Fight Fest

Fight Fest, where your dueling abilities don't matter, just your fighting spirit. To participant, one needs only challenge or accept the challenges of others to fight. Fights can be duels, spars, or brawls. Judges are not required, and there does not need to be a clear winner or loser of the match. You gain points simply from partaking of combat (one point per fight), no matter what your skills--or your character's skills--consist of. This is your chance to take on anyone without fear of judges, wins/losses, or otherwise. Fight on!


The setup for Fight Fest was created by Svilfon, and this smaller version will be serving as a test run to the idea.


Participants:

Please put your name on the list, the entries are completely open


  1. Hildegarde the Silver- 4 points
  2. Champion Gunnar- 0 points
  3. Svilfon, wizard- 2 points
  4. Kuzial Stavret- 0 points
  5. Corbin, the Would-Be Wizard-Stabbydrow-Terratrainee- 1 point
  6. Kasyr Azakhaer- 4 point
  7. Aela- 1 points
  8. Alicia e Tenebris- 1 points
  9. Satoshi, Lady of Frostmaw- 2 point
  10. Misaki & Satoru- 6 point
  11. Mark- 3 points
  12. Lanlan- 2 points



Rules


  1. Fight. As much as you can, against anyone you can, at every opportunity that you can.
  2. Record your matches! If you do not have the duel/spar/brawl/fight logged, it will not count toward your total points. Send the completed match to Satoshi for recording purposes.
  3. That's it. No limitations, no boundaries, no safe-zones, just fighting spirit.


Prizes

  • 60k gold to the Fight Fest winner.
    • Other prizes may be awarded to participants that stand out in some way or another. To be determined.

Day Zero (Wednesday)

All directions are from Frostmaw Tavern (Recall Frostmaw).


Start Time (Hollow Time) Event Location Host (if any) Directions
Evening Royal Ball, Opening Ceremony Royal Academy of Aramoth Satoshi, Lady of Frostmaw 1w, Climb Wyvern, 1w.
Evening Fight Fest Begins Royal Academy of Aramoth Satoshi, Lady of Frostmaw 1w, Climb Wyvern, 1w.

Event Details

  1. Royal Ball- A formal feast and dance, with appropriate attire mandatory--weapons optional.
  2. Fight Fest- A free-for-all 'tournament' that will run the span of the festival, ending with the crowning of the most earnest fighter. See above for details.

Day One (Thursday)

All directions are from Frostmaw Tavern (Recall Frostmaw).


Start Time (Hollow Time) Event Location Host (if any) Directions
Morning/Afternoon Caber Toss Open Snowfield Satoshi & Hildegarde 1w, Climb Wyvern, 2s, 1e.
Evening Snowball Fight Frostmaw Arena Satoshi 1w, 1s, 1w, 1n, 7w, 3n, 1w.
Night Drargon's Ale Challenge Frostmaw Tavern Drargon Recall Frostmaw.


Event Details

  1. Caber Toss- A traditional competition of strength and skill, participants are challenged to throw a large log not only as far as they can, but as straight/accurately as they can.
  2. Snowball Fight- The arena will be transformed into a gentler battlefield, complete with snow-forts, short walls, barricades, and pitfalls. Countless snowballs will be available as ammunition for combatants in the bloodless, good-spirited battle.
  3. Drargon's Ale Challenge- Drargon has prepared his strongest batch yet, and challenges one and all to out drink the rest of the competition. The last one standing will be awarded with a lifetime supply of Frostmaw Ale.

Day Two (Friday)

All directions are from Frostmaw Tavern (Recall Frostmaw).


Start Time (Hollow Time) Event Location Host (if any) Directions
Morning/Afternoon Scavenger Hunt Royal Academy of Aramoth, Ruins Satoshi 1w, Climb Wyvern, 1w.
Evening Wyvern Sled Race Western Frostmaw Gates Zackt & Minini 1w, 1s, 1w, 1n, 7w, 1s, 1w.
Night (5 or 6 HT) Double Battle Frostmaw Arena Raphaline & Meri 1w, 1s, 1w, 1n, 7w, 3n, 1w.


Event Details

  1. Scavenger Hunt- Participants will each be given a short list of items to seek out within the academy grounds and surrounding ruins. Those that complete the most of their list (or completes it first) will be declared winner, and given 5k gold--while being allowed to keep what they've found.
  2. Wyvern Sled Race- With sleighs teamed by pairs of wyverns, racers will have to compete against one another while navigating a course from Frostmaw's gates, through the Hunting Grounds, to the den of Cryothain (Eye of the Blizzard). Once there, they must obtain an item guarded by the dragon's young, and then return to the gates before any other racers.
  3. Double Battle- Two vs Two duel, any four combatants can enter, however those participating in the Fight Fest will receive double points if they enter. Teams will be randomly assigned by the host. Prize for winning team is 5k each, and two points each for Fight Fest entrants.

Day Three (Saturday)

All directions are from Frostmaw Tavern (Recall Frostmaw).


Start Time (Hollow Time) Event Location Host (if any) Directions
Morning (11 or 12 HT) Mammoth Stampede Frostmaw Fort yard 1w, 1s, 1w, 5n.
Evening (4 HT) Sky Tag Northern Outpost The Eyrie 1w, 1s, 1w, 1s.
Night Frost Garden Dance Winter Berry Garden Raphaline & other Bards 1w, 1s, 1w, 2n, 1w.


Event Details

  1. Mammoth Stampede- Participants are each granted a young mammoth mount and released into the yard, where they will be required to knock other riders off by any means possible, until a single rider remains. Event prize is a purse of 10k gold.
  2. Sky Tag- Participants will be loaned a wyvern, young dragon, gryphon, or other aerial creature courtesy of The Eyrie. Each mount will carry a string of three colored ribbons, and with their riders will compete to capture the colors of the others. Rider and mount are removed from play when all their ribbons are lost, and the last one remaining will be named winner. Winner receives 5k gold. Membership to The Eyrie may also be offered to participants.
  3. Frost Garden Dance- Rather than a competition or a full blown Ball, the Frost Garden Dance is meant to simply be a gathering for relaxing party-goers, with music, dancing, and refreshments. All are welcome, no formal attire necessary. Just bewared the Kraken Bloom.

Final Day (Sunday)

All directions are from Frostmaw Tavern (Recall Frostmaw).


Start Time (Hollow Time) Event Location Host (if any) Directions
Morning/Afternoon Royal Joust Frostmaw Arena Tharn 1w, 1s, 1w, 1n, 7w, 3n, 1w.
Evening Gladiator Gauntlet Frostmaw Arena Satoshi 1w, 1s, 1w, 1n, 7w, 3n, 1w.
Evening Closing Ceremony, Fight Fest Winners Royal Academy of Aramoth Satoshi 1w, Climb Wyvern, 1w.


Event Details

  1. Royal Joust- No city-wide event is complete without a joust. While the rules are similar--aim to unseat your opponent in three passes or less--Frostmaw's has a slight twist: you may bring any type of mount you desire.
  2. Gladiator Gauntlet- Participants will be pitted against a variety of Frostmaw wildlife, increasing in difficulty until the participant conquers them all or submits--or dies. Event prize is a purse of 15k gold.
  3. Closing Ceremony- A feast to bring the festivities to an end. The winner of the Fight Fest will be announced, and prizes awarded. Entertainment provided.


Closing Day (Monday)

Due to the unexpected events of the Gladiator Gauntlet, the closing ceremonies have been postponed a day, and festival-goers are granted a few more hours to gain points in the Fight Fest.


All directions are from Frostmaw Tavern (Recall Frostmaw).


Start Time (Hollow Time) Event Location Host (if any) Directions
Evening Closing Ceremony, Fight Fest Winners Royal Academy of Aramoth Satoshi 1w, Climb Wyvern, 1w.


Event Details

  1. Closing Ceremony- A feast to bring the festivities to an end. The winner of the Fight Fest will be announced, and prizes awarded. Entertainment provided.