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No custom looks, such as eyes, hair, and skin, may be more than 3 words long.
 
No custom looks, such as eyes, hair, and skin, may be more than 3 words long.
 
Looks may only be refundable only at the time of purchase, there will be no going back and editing the looks every couple days, or a week later because a person wants a word added or removed. So make up your mind early.
 
Looks may only be refundable only at the time of purchase, there will be no going back and editing the looks every couple days, or a week later because a person wants a word added or removed. So make up your mind early.
 +
 +
===Item Discount for RP===
 +
As of June 2, 2014, the Admin staff is implimenting, '''''<u>on a trial basis</u>''''', a new policy regarding Customs pricing. As this is being performed on a trial basis, any of these rules, or the policy itself, is subject to supplimentation, change or cancellation. '''Players may get a 50% discount on the creation fee of +0 customs for use in a player's RP, if the item creation is accompanied by logged RP with other players.''' We hope this will encourage additional RP, and increase appreciation for the difficulty required ICly for creation of higher level items. 
 +
 +
Below is a partial list of the types of characters you might use, you may need to contact some or all of the following individuals to complete an item (some of these can obviously be NPCed, but the more player characters that can be involved, the better immersed your item will be into the game environment)
 +
* Miners (especially for special metals)
 +
* Lumberjack/wood supplier (polearms, staves,wands, shields, carriages, carts, etc)
 +
* Furriers/Leather tanners (leather hides, furs, strapping, horn, bone)
 +
* Artisans (leather carving, painting, metal & wood carving/sculpture)
 +
* Tailors / cobblers / habberdasher (various clothing goods)
 +
* Armorsmith/Weaponsmith
 +
** Leather work (banded, boiled leather, scale mail, strapping, shields, scabards, misc parts)
 +
** Black smith (chainmail, platemail, shields, bladesmithing, misc parts)
 +
* Jeweler (gem cutting & setting, intricate metal work)
 +
* Druid, Mage, Priest (item enchantments)
 +
 +
The level of quality inherent in your item will depend on the level of mastery held by each of the previously stated individuals and the diligence used in their individual duties; as such, it is advised that you seek out individuals with the requisite abilities to create the quality of item you require.
 +
 +
Rules
 +
* Only one item may be requested at a time, no RPs for a bulk set of items
 +
* Item bonuses above +0 are not discounted
 +
* There will be limits on how many items may be discounted per player, details coming soon
 +
* Those who abuse the system and send in multiple requests in rapid succession may have the request returned for further RP if they wish a discount, diligent item creation takes time and should not be rushed
 +
* Alts of the player requesting the item may not be used in its creation
 +
* Each item (per player) will require involvement of different characters (ie, you can't use the same two characters to create three different items)
 +
* At least 2 other characters must be involved in the item making process.
 +
* A link to the wiki page of the RP or Arc which logs the item creation, along with what characters were involved and a one sentence statement of thier involvment, must be sent along with the request to Customs
  
  

Revision as of 16:51, 3 June 2014

Custom Pricing

Because custom items are supposedly rare and unique, the cost for customs will not be cheap, to keep everyone from having an artifact, or unique weapon/armor/item/pet and so forth.

General Rules

No item is allowed more than 3 spaces(-'s may also replace spaces), thus making an item no more than 4 words long. This includes armor, weapons and pets. For Example: Battle Axe of Destruction

Upgrades may be added to items after creation at any given time.

Each + to an item is charged. meaning if you get a +2 weapon, you must still pay 15,000 gold to get it created + 2000 gold to make it +1 and another 2000 gold to make it +2 coming to a total of 19,000 gold.

Weapons and Armor only may be sold back and destroyed to the admin for a refund, however you will only receive 1/2 the gold for the item's total value.

Renaming an item may be requested. If it is a small change to the item, it will cost 7500 gold, half the price of a +0. If it is a complete redesign of the item, it will cost half the current value of the item, as if sold back and a new one issued.

At this time, monsters can be bought for rooms. These monsters have to be one already existing in the system.

Only 2 monsters per room are allowed and they can not be placed in locked rooms all players must have access to them.

A NPC of any name can also be purchased. As always, these have to be approved before entered into the system.

Custom Weapons, Armor, Pets, and Items may be sold to other players at any price the selling player desires, if they don't wish to get a refund from the admin.

For Some RP purposes, some items may be created for free at a +0 level. No RP only item may be more than +0 if purchased for free. Items strictly for RP are not just handed out to anyone. A storyline must be written and gone through with, if the RP storyline does not go through, the item will be stripped. Also, not all RP customs are permanent, depending on the storyline and the RP will determine, if the items are taken away and destroyed at the end of the story.

No custom looks, such as eyes, hair, and skin, may be more than 3 words long. Looks may only be refundable only at the time of purchase, there will be no going back and editing the looks every couple days, or a week later because a person wants a word added or removed. So make up your mind early.

Item Discount for RP

As of June 2, 2014, the Admin staff is implimenting, on a trial basis, a new policy regarding Customs pricing. As this is being performed on a trial basis, any of these rules, or the policy itself, is subject to supplimentation, change or cancellation. Players may get a 50% discount on the creation fee of +0 customs for use in a player's RP, if the item creation is accompanied by logged RP with other players. We hope this will encourage additional RP, and increase appreciation for the difficulty required ICly for creation of higher level items.

Below is a partial list of the types of characters you might use, you may need to contact some or all of the following individuals to complete an item (some of these can obviously be NPCed, but the more player characters that can be involved, the better immersed your item will be into the game environment)

  • Miners (especially for special metals)
  • Lumberjack/wood supplier (polearms, staves,wands, shields, carriages, carts, etc)
  • Furriers/Leather tanners (leather hides, furs, strapping, horn, bone)
  • Artisans (leather carving, painting, metal & wood carving/sculpture)
  • Tailors / cobblers / habberdasher (various clothing goods)
  • Armorsmith/Weaponsmith
    • Leather work (banded, boiled leather, scale mail, strapping, shields, scabards, misc parts)
    • Black smith (chainmail, platemail, shields, bladesmithing, misc parts)
  • Jeweler (gem cutting & setting, intricate metal work)
  • Druid, Mage, Priest (item enchantments)

The level of quality inherent in your item will depend on the level of mastery held by each of the previously stated individuals and the diligence used in their individual duties; as such, it is advised that you seek out individuals with the requisite abilities to create the quality of item you require.

Rules

  • Only one item may be requested at a time, no RPs for a bulk set of items
  • Item bonuses above +0 are not discounted
  • There will be limits on how many items may be discounted per player, details coming soon
  • Those who abuse the system and send in multiple requests in rapid succession may have the request returned for further RP if they wish a discount, diligent item creation takes time and should not be rushed
  • Alts of the player requesting the item may not be used in its creation
  • Each item (per player) will require involvement of different characters (ie, you can't use the same two characters to create three different items)
  • At least 2 other characters must be involved in the item making process.
  • A link to the wiki page of the RP or Arc which logs the item creation, along with what characters were involved and a one sentence statement of thier involvment, must be sent along with the request to Customs


All prices in Gold

Weapons

  • General Creation [+0] = 15,000
  • +1 = +2,000 [=17,000]
  • +2 = +2,000 [=19,000]
  • +3 = +3,000 [=22,000]
  • +4 = +3,000 [=25,000]
  • +5 = +4,000 [=29,000]
  • +6 = +4,000 [=33,000]
  • +7 = +5,000 [=38,000]
  • +8 = +5,000 [=43,000]
  • +9 = +7,000 [=50,000]
  • +10 = +10,000 [=60,000]
  • +11 = +30,000 [=90,000]
  • +12 = +30,000 [=120,000]
  • +13 = +30,000 [=150,000]
  • +14 = +30,000 [=180,000]
  • +15 = +30,000 [=210,000]
  • +16 = +32,000 [=242,000]
  • +17 = +32,000 [=274,000]
  • +18 = +32,000 [=306,000]
  • +19 = +32,000 [=338,000]
  • +20 = +32,000 [=370,000]
  • +21 = +35,000 [=405,000]
  • +22 = +35,000 [=440,000]
  • +23 = +35,000 [=475,000]
  • +24 = +35,000 [=510,000]
  • +25 = +35,000 [=545,000]

Weapon Max's at +25

Armor

  • General Creation [+0] = 15,000
  • +1 = +2,000 [=17,000]
  • +2 = +3,000 [=20,000]
  • +3 = +4,000 [=24,000]
  • +4 = +5,000 [=29,000]
  • +5 = +8,000 [=37,000]
  • +6 = +10,000 [=47,000]
  • +7 = +12,000 [=59,000]
  • +8 = +14,000 [=73,000]
  • +9 = +16,000 [=89,000]
  • +10 = +21,000 [=110,000]
  • +11 = +30,000 [=140,000]
  • +12 = +30,000 [=170,000]
  • +13 = +30,000 [=200,000]
  • +14 = +30,000 [=230,000]
  • +15 = +30,000 [=260,000]
  • +16 = +40,000 [=300,000]
  • +17 = +40,000 [=340,000]
  • +18 = +40,000 [=380,000]
  • +19 = +40,000 [=420,000]
  • +20 = +40,000 [=460,000]
  • +21 = +50,000 [=510,000]
  • +22 = +50,000 [=560,000]
  • +23 = +50,000 [=610,000]
  • +24 = +50,000 [=660,000]
  • +25 = +50,000 [=710,000]

Armor Max's at +25

Blessings

Blessings may be added to any custom item (weapons or armor) that can be equipped and reduce the chances of being attacked by mobs. Item blessings DO NOT stack (only the most blessed item will count)

  • Tier 1 = 5,000
  • Tier 2 = +10,000 [=15,000]
  • Tier 3 = +35,000 [=50,000]
  • Tier 4 = +100,000 [=150,000]

Monsters

  • Level +0 [=22,000]
  • +1 = +3,000 [=25,000]
  • +2 = +4,000 [=29,000]
  • +3 = +4,000 [=33,000]
  • +4 = +5,000 [=38,000]
  • +5 = +7,000 [=43,000]
  • +6 = +10,000 [=50,000]
  • +7 = +30,000 [=60,000]
  • +8 = +30,000 [=90,000]
  • +9 = +30,000 [=120,000]
  • +10 = +30,000 [=150,000]
  • +11 = +30,000 [=180,000]
  • +12 = +32,000 [=210,000]
  • +13 = +32,000 [=242,000]
  • +14 = +32,000 [=274,000]
  • +15 = +32,000 [=306,000]
  • +16 = +32,000 [=338,000]
  • +17 = +35,000 [=370,000]
  • +18 = +35,000 [=405,000]
  • +19 = +35,000 [=440,000]
  • +20 = +35,000 [=475,000]

NPC

Creation of a(an) NPC is at the current cost of 11,000 gold per NPC. They are also subject to the same name rules as Custom armor/weapon, pets, and characters.

Pets

General Creation [+0] = 10,000 [Pet Starting Attributes will all be 5] +5 HP/Stamina/Magic = 8,000 [Stat Boosters for Pets may be Purchased at a total of 15 times only, making the max buyable stats for custom pet 80 HP/Stamina/Magic]

Looks

Eyes, Skin and Hair.

Cost Per Look = 8,000

Clans

Clan creation = 100,000 Additional notes: 15 initial members and a website are also needed.


(Special Note:-This list if correct as of March 2007 and is subject to change at any time.)

Clan Headquarters

Clan headquarters are available, the clan must be at least thirty days old and must still have at least 10 members for the headquarters to be built. Clan Headquarters are free.

Clan Custom


Only clan owners may purchase items for their clan.

Clans may only have 3 items per slot. (This means a clan can only have 3 body items of clothing, 3 items of foot wear etc)

Clan items MUST be returned upon clan departure. Admin can and will remove items from players. If the items are refused to be handed back the player may be fined up to the items value.

Clan items MUST remain in the clan. Clans caught buying items for non clan members will be disbanded permanently. Offending players may be punished by having their inventories wiped clean. Anyone caught giving items away to frame people will be punished also.

If these rules are continuously broken clan items will be withdrawn as a customs option.

Custom Home City

Characters may change their home city up to once every 30 days. The price for changing your home city starts at 50,000 gold for the first change; all subsequent changes will cost 100,000 gold. The list of cities and their associated respawn locations is detailed below. Please send any Custom Home City requests to Customs.

  • Cenril / “The Cenril-Kelay Bridge”
  • Sage / “Mystic Aura”
  • Xalious / “Xalious Tree”
  • Gualon / “Sanctified Temple”
  • Kelay / “Sacred Shrine”
  • Larket / “Along the Vibrance”
  • Larket Sewers / “Shrine of Pestilence”
  • Milous / “Field of Ash”
  • Vailkrin / “Necropolis Foyer”
  • Enchantment / “Mystical Stream”
  • Rynvale / “Shrine to the Sea Gods”
  • Darkiln / “Temple of Shadows”
  • Alithrya / “Temple of Key-Lair”
  • Venturil Portal / “Wildlands”
  • Gamorg / “Gamorg City of Ogres”
  • Craughmoyle / “Main Square”
  • Preklek Realm / “Four Moons”
  • Schezerade / “Schezerade Tavern”
  • Chaos Realm / "The Realms of Chaos"
  • Frostmaw / "Frostmaw Tavern"
  • Kregus / "Entrance to Kregus"
  • Trist'oth / "Trist'oth City Limit"

Cross-class Skills

Currently one cross-class skill can be bought at the cost of 100,000 gold, providing that the character buying the skill has reached at least 4,500 HP and is older than six months. Players may choose any skill otherwise inaccessible to their class and should not necessarily feel compelled to choose song of life (lol, but you will, cause let's be real).