Difference between revisions of "Arc:Dissonance Theory"
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Revision as of 02:36, 15 January 2020
This is a Warrior's Guild RP.
With Kahran dead and Esche vanished, Lionel is free from his sorrows. In order to discover the man he hopes to be, he goes on walkabout -- a journey across the land. But everywhere he travels, the former Prince of Catal finds mounting evidence of a bizarre threat to Lithrydel's forests. Magical monoliths rise from rivers and streams; overzealous cultists threaten the peace; wild and sentient flora emerges from the ground, hungry for flesh. Even the Southern Sage, allegedly cured from its curse, begins to wither once more. Who are the true masterminds behind this plot, and what do they hope to accomplish? Even without warlords like Kahran, there will always be strife. As Lionel attempts to find his true self after a lifetime of psychosis, he and his allies will be called to arms once again. The Warrior's Guild must rise to meet new foes, who haunt the realm's wilderness and challenge the very cycle of nature itself.
Chapter One: The Land Resents
- Flowers for Algernon
- Being a Fish in Lake Frysta
- The Lost Catalian and the Curious Case of the Man-Eating Fornicators
- Ash Like Snow
Chapter Two: Scars of Elves
Chapter Three: The Old Blood
Chapter Four: The Jungian Paradigm
Chapter Five: In the Kingdom of the Blind
Chapter Six: Immolation